Weapons and Armor
The following weapons and armor are not available in this setting:
Apply the following changes to weapons and armors:
Unarmed and light weapons: Halve their weight, rounding down the nearest half-pound.
One-handed weapons: Halve their weight, rounding down the nearest half-pound.
The Longsword is renamed Arming Sword.
The Bastard Sword’s weight is 4 pounds.
Two-handed weapons: Decrease their weight to 3/4s of their standard value, rounded down to the nearest half-pound.
Half of the AC granted by armor (rounded down) is grants Damage Reduction instead. Metal armors grant DR/lightning and untyped magical damage; cloth, leather and wooden armors grant DR/fire and untyped magical damage.
All armor weights are 3/4s of their default weight, rounded down to the nearest half-pound.